Hello...

Welcome to the Kirklees Wargames Club blog and forum. We are a small group of table-top wargamers who get together weekly to play games which vary from Ancient/Medieval, through English Civil War, American War of Independence, American Civil War, and all things Napoleonic, plus WW2 to Sci-fi and fantasy, using scale-model armies on purpose-built terrain and scenery. We meet at Beaumont Park Visitors Centre, Beaumont Park Road, Huddersfield HD4 7AY on Monday evenings from 6.15pm. New members (over 18) are always welcome. You can just drop in or contact us on: kirkleeswargamesclub@gmail.com. Facebook: Kirklees Wargames Club and Twitter: @KirkleesWC
Showing posts with label Guy. Show all posts
Showing posts with label Guy. Show all posts

Saturday, 21 March 2026

20mm WW2 British - Matilda Mk.II in cantour camo scheme

This was a quick build kit in 1/72 20mm off ebay, don't know the name of the manufacturer, but it went together quick and easy, and lovely to paint. My first attempt at desert cantour camo scheme, think the base brown colour should be a lighter shade. 

I don't have any other desert WW2 stuff though.






Wednesday, 24 December 2025

25mm Wild West Stagecoach for What a Cowboy games

This is a 3d print kit off ebay, really nice model. Paints up easily, and big thanks to Steve K for doing the basing, and the reins, which finish off the whole thing.






Sunday, 20 April 2025

20mm WW2 British - Westland Lysander for SOE operations

Just finished a small project, a Matchbox 1/72 kit of a Westland Lysander. Already in operation at the beginning of WW2, they weren't considered to be of much use, but then came into their own for SOE operations behind enemy lines in France, mainly because they could operate out of a small field, had tough suspension, and could fly at a low speed of 55mph if needed. Only one was lost in active SOE service throughout the war.

The SOE variants were painted matt black rather than the usual green/brown/blue combination of more traditional British warplanes.

Intended use of the kit is for a Rapidfire scenario game where the plane has landed, been met by British agents and Resistance fighters, and then discovered by German patrols, so mainly a small arms game, but maybe including a German half-track or two.





Thursday, 3 April 2025

GdA2 - Russians attack Austrians and give them a damned good Paggering (but lose the game)

The attacking Russian (Robin and Guy) force broke several Austrian (Jeremy and Adrian) infantry battalions and cavalry regiments through judicious use of artillery, musket fire, and charges.

BUT the Russians failed to take the two key objectives before the night came to a close, and so the Austrians won the game...damn their eyes....






Tuesday, 31 December 2024

20mm WW2 - Operation Martlett - British vs Germans - Rapidfire 2 Rules









Some photos from our 'big' Christmas 2024 Club game, Operation Martlett, using Rapidfire 2 rules.

Lots of laughs, lots of blown-up AFV's (apart from one heroic Hanomag which refused to give up), good food and good company. Nine members involved in the game, never easy, and thanks to Adrian for organising.












Sunday, 1 December 2024

15mm Napoleonic Prussian Jaegers


These are new AB 15mm Napoleonic Prussian Jaegers.




 

Thursday, 31 October 2024

20mm WW2 British - Softskin Vehicles and Carriers

Various WW2 British vehicles in 20mm to add to my collection. A few different manufacturers kits involved, and a bit of scratch-building. Thanks to Alex for painting the crew figures.








Monday, 8 July 2024

**STOP PRESS** GdA2 French cavalry force Russian withdrawal and win the day

This GdA2 game was fought as part of the Battle of *******. The French had to attack the Russians across a valley with a stream running laterally across the centre of the table between the two opposing armies.

The Russians (Robin) occupied a village on their right wing, and being the defenders, had built an artillery redoubt to cover their left wing, allowing them to concentrate their infantry and other artillery on their centre and right. The Russian cavalry reserve was held back behind the artillery redoubt.

Opposing them, on a slight ridge, the French (Norman & Guy) infantry and artillery maintained their distance, as advancing and crossing the stream (rough terrain) under infantry and artillery fire would have been suicidal.

However, with the Russian left wing being free of troops, the French quickly sent their cavalry across the stream within the lee of a wood, and out of the direct line of fire of the Russian artillery in the redoubt.

The Russians committed their cavalry reserve to try and stop the French cavalry moving towards their left flank and potentially getting behind the redoubt. 

French quality (and good gameplay by Norman) meant that the Russian cavalry were charged and a retreat move forced on them. The French cavalry continued to advance forwards, and the Russian artillery in the redoubt failed to make any impression. 

The French cavalry were approaching the flank of the redoubt when the Russian cavalry charged again, and failed again, once more heading back along their rear line in retreat.

Now a Russian infantry column moved swiftly into position to cover the flank of the redoubt. When the French cavalry charged, the Russian column failed it's test to move into square, went disordered, and was hit and destroyed by the French cavalry. 

Now the French cavalry were able to charge the Russian artillery within the redoubt, and the Russian artillery was destroyed. 

One last attempt was made by the severely weakened Russian cavalry to halt the French cavalry attack, and this time they lost big and dispersed off the table.

The French infantry in the centre were starting to move towards the stream unopposed as the main threat from Russian artillery fire had been mostly silenced, which would have allowed them to consolidate the cavalry gains.

The game ended at this point with a resounding French victory and the Russian infantry opting to evacuate the village and leave the field.

Well played by Norman, and big thanks to Robin for organising the game and helping us through the new 'faster-play' GdA2 rules.

At this point the French cavalry have already imposed one retreat on the Russians
The French and Russian cavalry lining up for Round 2, another retreat for the Russians
Now the French cavalry charge the Russian infantry column, which failed to form square
The French cavalry annihilate the disordered Russian column
The Russian artillery in their redoubt left with no defence
The Russian artillery is destroyed
One final attempt made by the Russian cavalry to halt the French advance, but to no avail.

Victory to the French.