A successful War of the Roses club demo game put on at Fiasco 2023 at the Royal Armouries in Leeds. Congratulations to all those involved in managing the project, supplying and painting units, and building the terrain. Fingers crossed for a new club member (or two).
Hello...
Sunday, 29 October 2023
Wednesday, 29 March 2023
Wednesday, 9 March 2022
***STOP PRESS*** Japanese Samurai repulse Chinese & Korean invasion 1465 AD
The year is 1465 AD and the Chinese with their Korean ally decide to invade Japan.
The Chinese intelligence and scouting must have been faulty, as they sent an almost totally mounted force into the hilly Japanese lowlands..
The samurai defenders were luckily able to deploy between 'difficult' hills, and with sporadic woods to their front, placing a large command of Ikko Ikki warrior monks (Hd S) in the centre, and trusty samurai foot (Bd O) on both flanks, expecting the Chinese force to try and outflank them.
As expected, the Chinese manouevered quickly to get their cavalry forces onto the flanks, found that the difficult hills had been reinforced with Japanese psiloi and ashigaru (Pk F) and so turned away, preferring eventually to charge head-on into the Japanese samurai flank commands.
The first cavalry force to hit home was the Korean ally left wing, but over two turns it became obvious the attack would fail as the samurai killed three bases of Cav O, with more to come had it continued.
The Chinese left flank was just about to charge home when the game ended, and the large and higher grade Chinese cavalry command never saw action.
The game ended with the Chinese invasion being repulsed and a victory to the Samurai.
Chinese were Norman and Nathan, Japanese were Guy and Tom.
Tuesday, 25 February 2020
Historical Fiction #1: Grunwald 1410
Wednesday, 2 February 2011
Middle Plantagenet English - Part 3
Yes, I painted the lions on the flag and shield myself - they look okay at a distance.!
Sunday, 16 January 2011
Middle Plantagenet English - part 2
Friday, 14 January 2011
Middle Plantagenet English
My figures are from Essex Miniatures and comprise the following:
1x C-in-C base: Edward II
1x General: Gilbert de Claire
1x General: Humphrey de Bohun
1x 2-base Unit of Royal Household Knights
3x 4-base Units of Feudal Knights
1x 8-base Unit of Spearmen
2x 6-base Units of English Longbowmen
2x 6-base Units of Welsh Longbowmen
I got them for Christmas and have thus far painted 1x 6-base Unit of Welsh Longbowmen
Cheers,
Ian
Wednesday, 3 February 2010
Polish v Hungarian 1st Feb 2010
Outnumbered and hampered from the start by cultivated fields, the Poles nevertheless advanced on a wide front (which ultimately proved their downfall.
Their knights on the left flank never got to their intended targets, being hassled by horse archers and then routed by a timely flank charge which heralded the end of the game. The town militia on the right, Supported by cavalry and hussars, held out for longer that expected as enemy light horse managed to get around their rear.
Interesting game; some amusing incidents hither and thither, but on the whole not really a game I fancy playing on a regular basis.
Once again, sorry about the poor quality of the photos.
Words by Ian
Photos by Ian
Wednesday, 20 January 2010
DBMM Battle: Samurai v Timurid 18-01-2010
Samari v Timurid
The report of the following wargame took place on the 18th January 2010, using DBMM rules, 350 points per army and 15mm figures.
After initial Agression and deployment dicing Timur became the invader and after early morning maneoveuring the battle commenced at 11 am ish
The Timurids deployed their mounted forces in two main wings left and right with a weak centre.
The Samari deployed their Horde in front of their central foot command and then two further right and left wing commands of mixed mounted and foot.
As the Samari advanced the Timurid left wing moved further out, and the central command move to the rear of the right wing command. (as per IW's picture)
Combat commenced on the Timurid Right wing with the Stampeding Camels and Elephants have some initial success, however the wyle Samari soon managed to surround both foes and destroyed them. Timur then tried without much success to punch a hole through the Samari's left and central wings but the valiant Samari poured men in from both commands blocking the attempt.
Over on the Timurid Left both forces stood off each other as the Samari had the advantage of the upground and the right wing protected by a wooded area.
Eventually the Timurids charged uphill into the affray which see-sawed up and down as each side battled hard to maintain\ gain any advantage.
In the end actual time caused the game to be drawn to a conclusion after toting up the morale points lost it was agreed to call this a drawn game.
Report by Robin
Photo by Ian (apologies for poor quality)
Tuesday, 21 April 2009
Fuedal French v Fuedal Spanish
The Spanish first command consisted of El Cid Irr knight F, 7 Irr Psiloi O, 16 Irr Psiloi I, 4 Irr Bow I, 11 Irr Spear I, 2 Irr Blade O, and the cross Bagage Superior. the second command was 7 Irr knights F including general, and 4 Irr cavalry
As the French won the deployment dicing they deployed and moved first. Opening with a 6 knights of the 1st command forming a column of march and making a double move down the road also moving the bolt shooter and archers forward the second command wheel his knights on the right wing to ready his charge towards the Spanish 2nd command.
The Spanish replied by sending the knights of their 2nd command in a column of march down the road to meet the French resulting in the front elements in combat. The French open fire with their bolt shooter at the knight to no effect. But the resulting melee pushed back the Spanish knights.

So with the incoming French flank marches and the loss of the Spanish 2nd command and time as usual passing fast we agreed that the French had sucessfully ousted the Spanish invaders.
Friday, 13 March 2009
DBMM100 Mini-Tourney - The Armies
The armies involved were:
IV/42 Islamic Persian: 1x C-in-C Irr Cv (S), 9x Persian Cavalry Irr Cv (O), 2x Turcoman Irr LH (S), 8x Persian Archers Irr Bw (I), 1x Camp Followers Irr Hd (O) and 2x Camps Irr Bg (I).
IV/66 Later Polish: 1x C-in-C Irr Kn (O), 3x Rycerz Irr Kn (O), 4x Czeladz Irr Cv (O), 2x Axemen Irr Bd (F), 4x Town Militia Crossbows Reg Bw (O), 3x Lithuanian Cavalry Irr LH (O) and 1x Camp Irr Bg (O).
IV/74 Free Company: 1x English C-in-C Irr Kn (S), 4x English Gentlemen Reg Kn (I), 4x English Longbowmen Reg Bw (S), 3x Breton Javelinmen Irr Ps (S) and 2x Camps Irr Bg (O).
IV/75 Timurid: 1x C-in-C Reg Cv (S), 3x Timurid Cavalry Reg Cv (S), 4x Timurid Cavalry Reg Cv (O), 4x Timurid Archers Reg Bw (O), 4x Persian Militia Irr Bw (I) and 1x Camp Irr Bg (I).
DBMM100 Mini-Tourney - 1st Semi
The Timurid archers pressed strongly down their left flank and slew all in their path while the centre and right held position under a concentrated bow and Light horse attacks. The game ended before the Polish Knights struck a blow.
Lesson learnt: Get the Knights into combat against Cv as soon as possible.
Timurid Set Up:
Later Polish Set Up:
The Final Positions:
DBMM100 Mini-Tourney - 2nd Semi
The Free Company charged their knights into the massed Persian bow with disastrous effect. Meanwhile the stalwart and skilful English Longbowmen took care of many Persian cavalry. Things were looking well for the Persians until the English C-in-C carved his way through a column of cavalry to force hard a bloody victory.
Lesson learnt: Don’t charge mounted into archers (especially not Bw (S) ).
Islamic Persian Set Up:
Free Company Set Up:
The Final positions:
DBMM100 Mini-Tourney - Final
A tale of woe for Timur’s Inferior bow as they fell and ran to the accurate longbows of the Free Company. His cavalry were caught in the open and chased down by the ‘Gentlemen’. As dusk fell the few survivors drifted away.
Lesson learnt: None really… when Lady Luck deserts you, there isn’t a thing you can do about it.!
Free Company Set Up:
Timurid Set Up:
The Final positions:
All in all a pretty good four hours of DBMM100 goodness…









